Quizlet Live - back to an old favourite - Digital Literacy Dover

Friday, 13 May 2016

Quizlet Live - back to an old favourite

Quizlet is fast becoming one of those Swiss Army knife apps that you end up repurposing and going back to time and time again. Like most teachers you probably got the email about their new Quizlet Live feature so I was keen to give it a go.
In essence using Quizlet is a perfect approach to get students to revise new terms or develop and broaden their vocabulary. In Economics I want student to use the appropriate terms and words to explain the nuances of complicated concepts. For instance we want our students to confidently use the term 'appreciation' rather than trying to just say that a currency has gone 'up' In my experience Quizlet is a pretty good tool to help develop this basic knowledge.
Quizlet Live is a free games based add-on to the core flashcard tool. The game cleverly takes any existing stack of vocabulary and definitions and then creates a game. On the first prompt students visit Quizlet Live and then enter your class code from the screen. You need more than 6 students to join and then it will place them into groups.



The best hint is to get kids to then move to sit in the randomly allocated group. Once you click begin, the students have to match up the answers. (see demo) Each member of the group has a different list of four terms which they can use to answer the pop up question. Collectively they use the terms to answer all of questions in the race to reach the end first. A great catch is that if they get one term wrong it makes the students start again.
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On first impressions it sounds a little simple and a bit too much of a game, but it was one of the most fun and yet effective end of lesson activities I have done in a long time. Yet at the same time I think they all have mastered a broader list of terms that will hopefully help develop their ability to write more academically like an economist. Never underestimate the competitive nature of teenagers on a Monday morning.
A couple of hints to make it a more effective assessment task...
  • Share the Quizlet set of terms with the students for homework to look at independently before they do the game in class.
  • Carefully choose your lists of terms. A couple on my list had the actual word in the definition so made it easy to guess. (this was my Macroeconomic set)
  • Add a few terms to really stretch the students, or even from the next topic. 
  • Once the game is finished the screen changes to show feedback... essentially what were some commonly confused terms, what was the hardest to get correct etc. This is a good learning point where students could add to their notes or the teacher could unpack the misconception. (my students all stumbled on the inflation/disinflation/deflation terms and it was a timely reminder when the game prompted the kids to reflect on this at the end)
  • Pictures you might have added to the quiz don't show in the game at the moment
  • You need at least 6 kids and I think at least 12 terms to make it worthwhile.
  • You can repeat the same activity at the end of the game and choose to keep students in the same groups. If you want to then use a different set of terms you need to restart Quizlet Live and it then resets the groups. 
Enjoy and please comment if you find it useful or have other ideas on it's use.

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